Hi guys !
I haven't seen this idea mentioned anywhere, maybe I haven't watched enough carefully but I've understood many things by looking at people's opinion, and my suggestion is :
A balance weapon for OS Mode which is different than the balance in gun mode.
I mean, as an OS Player, I do find that some weapons are much more powerful than others, the mobility that offers CS against Katana. But in Unlimited mode, the CS isn't as powerful as it is un OS Mode, it is even less powerful than other weapons like PS.
However, I've understood that this game is a SHOOTER game, and therefore, the balance is made for the unlimited mode. But the number of OS player clearly outweighs the number of unlimited players, just look at the room created in the english netsphere 1, around 3/4 of the rooms are OS. (I won't argue about why I'd rather play in OS Mode than in Unlimited but that's just the fact, OS Mode is now more important than the Unlimited Mode)
The game has evolved with the players, at the beginning the OS mode didn't exist at all, the OS room had for name "Melee weap only" or things like that. Now, I think we should adapt the balance to the players' gameplay.
This idea aims to use the full potentiel of S4 League in terms of diversity. I'm a bit fed up of "Cpdb no F" TD rooms because of weapons that are "cancers" for some players like the Breaker. And I understand that they can't actually do anything if there are a full team of breaker just spamming their Jump attack. Honestly, I Just want to try new weapons, new gameplays with Vital Shock, Exo and other Weapons, but all the room are either "cpdb no f" or full of Breakers and it is clearly impossible to have fun in this kind of game.
I didn't really think of how to create a new OS Balance, but maybe decreasing the damage the Breakers Jump Attack deals, raising the SP Cost of the Iron Boots, raising the damage of the Katana Jump Attack and Vital Shock (all the attacks). Increasing the damage of the sigma blade when non-awake.