Hello again, eSpers:
Disclaimer: I don't own any illustrations to which I will post links. I will add some content previously iterated by a few YouTubers as well as some other illustrations and examples. (Please don't sue me @_____@ I AIN'T GOT NO MONEY!) Also, some of the Japanese terms may be subject to change for the sake of accuracy to the source. One more thing, this article: O3O REAAAD IIIIIIIIIIIIIIIIIIIIIT!
Note: The control scheme is assumed to be default. For southpaw, you may have to change your controls a bit.
LMB = Left Mouse Button; RMB = Right Mouse Button; KT = Katana; CS = Counter Sword; EXO (XO, or ES) = Exodus Scythe (I call it eXObiUS @_@ Too much Yu-Gi-Oh); PS = Plasma Sword; SD = Spy Dagger; SB = Storm Bat; MF = Metal Fists; VS = Vital Shock(formerly Nemesis Claw); TD = Touch Down; DM == Death Match;
Today, we'll be looking at my FAVORITE weapon: The Katana. The Katana is a support weapon that works offensively or defensively. Wielders become more mobile with the ground attacks. Combined with other weapons one can execute trick hits, vault and clear obstacles, and strike longer-ranged opponents with quick and/or more powerful strikes.
Please refer to this video for a brief look at the fundamentals. You will learn about four techniques:
1) Iaijutsu (The four-hit cut)
Ground Techniques Only; Can Crit; Range: Close, Frontal, Medium-to-High in height; Free-movement to fixed movement.
2) The Tsurugi:
Ground or Comet technique; Can Crit; Range: Close, Frontal or 360 degrees; Fixed movement.
3) The Rasetsusen(Swirling Temple Spin):
Air technique; Can Crit; Range: Close, Verticaln and 360 degrees; Semi-fixed movement.
4) The Zantetsuken finisher:
Ground or Comet technique; Can Crit*; Range: Close to Medium, Frontal (Narrow trapezoid); Semi-fixed movement.
Once the fundamentals are learned, more advanced techniques can be further investigated.